A war-torn reminder that comics can be awesome.

Battlefields #6
A war-torn reminder that comics can be awesome.

Battlefields #6
Along with Eurocomics and old TV shows, I also like to use Gotham Calling to highlight cool spy novels. Here are a couple of British contributions to the genre that should please any self-respecting afficionados:
BERLIN GAME
(Len Deighton, 1983)

“’How long have we been sitting here?’ I said. I picked up the field glasses and studied the bored young American soldier in his glass-sided box.
‘Nearly a quarter of a century,’ said Werner Volkmann. His arms were resting on the steering wheel and his head was slumped on them. ‘That GI wasn’t even born when we first sat here waiting for the dogs to bark.’
Barking dogs, in their compound behind the remains of the Hotel Adlon, were usually the first sign of something happening on the other side. The dogs sensed any unusual happenings long before the handlers came to get them. That’s why we kept the window open; that’s why we were frozen nearly to death.
‘That American soldier wasn’t born, the spy thriller he’s reading wasn’t written, and we both thought the Wall would be demolished within a few days. We were stupid kids but it was better then, wasn’t it, Bernie?’
‘It’s always better when you’re young, Werner,’ I said.”
As you can guess by this opening at Checkpoint Charlie, Berlin Game is a Cold War classic. First published in the early ‘80s – when the Berlin Wall was still up – and told from the point of view of Bernard Samson, a middle-aged, somewhat jaded (yet committedly anticommunist) MI6 agent who keeps travelling between the UK, West, and East Germany, the circuitous plot revolves around two of the genre’s quintessential tropes: the perils of escaping from the GDR and an investigation into a possible Soviet mole in the British Secret Intelligence Service.
Yes, all this had been done before – including by Len Deighton himself, in the 1960s – but Berlin Game nails the formula to a tee, delivering plenty of authentic-sounding descriptions of spycraft and of life in divided Germany. The book may even appear to start off slowly, with a few detours into the protagonist’s upper-class milieu (unlike the unnamed hero of Deighton’s early novels, Bernard Samson married into wealth), yet once you get to the mystery at the core of the story, you’ll realize there were clues (and red herrings!) in each of those earlier scenes. Indeed, Berlin Game reads pretty much like a Raymond Chandler detective yarn, as Samson moves from one conversation to the next while we try to discern vital information among the sardonic dialogue (‘Werner’s too lazy to be a double agent – too lazy to be a single agent, from what I saw of him.’).
Like Chandler, Deighton buys a lot of good will with his compelling characterization of a shady underground (the British spy networks in Germany appear to be built almost entirely out of petty criminals), not to mention his ability to evoke places and atmosphere (which, I admit, resonate particularly well with me because of my own passion for Berlin):
“The Russians got the State Opera, the Royal Palace, the government buildings and some of the worst slums; the Western Powers got the Zoo, the parks, the department stores, the nightclubs and the villas of the rich in Grunewald. And spiked through both sectors, like a skewer through a shish kebab, there is the East-West Axis.
The Bendlerblock, from where the High Command sent the German Army to conquer Europe, has now been renamed. Nothing here is what it seems, and that appeals to me.”
To be fair, the division of Berlin and the GDR’s border control, although a real-life human drama, provided just the perfect raw material to fuel gripping thrills. In cinema, this had been a source of exploitation for years, going at least as far back as Carol Reed’s noirish The Man Between (made back when there was still relatively loose circulation in the city). Yet the escape narrative is only a small section of the overall book, which for the most part is quite light on action. The main appeal lies elsewhere: sexist and sarcastic, Bernard Samson has such a captivating voice – and Deighton does such an expert job of worldbuilding, bringing a memorable cast to life – that it’s no wonder Berlin Game ended up inaugurating a whole series, spawning eight sequels and a prequel.
Plus, in line with the interpretation that, under the façade of diplomatic crises and aggressive international relations, much of spy fiction – at least since Len Deighton and John le Carré joined the game –is actually about the world of mid-level work, a key portion of Berlin Game consists of discussions about office hierarchies, promotions, demotions, retirements, and loyalty to the company. It’s to Deighton’s credit that none of this ever feels boring, not least because of his sharp prose – like when he paints a whole picture of one of Samson’s superiors, Bret Rensselaer, in just a couple of paragraphs:
“Needless to say, Rensselaer had never served as a field agent. His only service experience was a couple of years in the US Navy in the days when his father was still hoping he’d take over the family-owned bank.
Bret had spent his life in swivel chairs, arguing with dictating machines and smiling for committees. His muscles had come from lifting barbells and jogging around the lawn of his Thames-side mansion. And one look at him would suggest that it was a good way to get to them, for Bret had grown old gracefully. His face was tanned in that very even way that comes from sun reflected off the Pulverschnee that only falls on very expensive ski resorts. His fair hair was changing almost imperceptibly to white. And the eye-glasses that he now required for reading were styled like those that California highway patrolmen hang in their pocket flap while writing you a ticket.”
DEAD LIONS
(Mick Herron, 2013)

“A fuse had blown in Swindon, so the south-west network ground to a halt. In Paddington the monitors wiped departure times, flagging everything ‘Delayed’, and stalled trains clogged the platforms; on the concourse luckless travellers clustered round suitcases, while seasoned commuters repaired to the pub, or rang home with cast-iron alibis before hooking up with their lovers back in the city. And thirty-six minutes outside London, a Worcester-bound HST crawled to a halt on a bare stretch of track with a view of the Thames. Lights from houseboats pooled on the river’s surface, illuminating a pair of canoes which whipped out of sight even as Dickie Bow registered them: two frail crafts built for speed, furrowing the water on a chilly March evening.
All about, passengers were muttering, checking watches, making calls. Pulling himself into character, Dickie Bow made an exasperated tch! But he wore no watch, and had no calls to make. He didn’t know where he was headed, and didn’t have a ticket.
Three seats away the hood fiddled with his briefcase.”
The second novel in the Slough House series, about an office/purgatory where MI5 sends its most disgraced agents to perform menial tasks (someone has to compile all those briefings the main spies get, after all), lives up to the promise of the incredible first installment. It shares the same initial structure, starting off with a taut, suspenseful sequence and then moving on to a tour of the Slough House building (this time, amusingly, from the point of view of a cat), thus making the book accessible for readers who are new to the series… Yet I would still recommend picking up Slow Horses first, if you can, because so much of the pleasure of Dead Lions derives from reencountering the surviving characters from last time and seeing how some of them have evolved in the intervening months – and how some remain grudgingly stuck in the same place.
Also back is Mick Herron’s grey version of London, which I find so utterly recognizable – a city of depressing bedsits, of buses diverted due to roadworks, of omnipresent electronic posters rotating day and night (‘drawing an absent public’s attention to unbeatable mortgage deals’), of foxes and rats rummaging through the bins of an empty-looking Chinese restaurant… alongside massive phallic skyscrapers and anti-capitalist demonstrations. While the general plot and situations will be pretty familiar for genre fans everywhere, the book is peppered with details that should especially resonate with anyone who was living in the UK in the early 2010s (worried about the possible power dynamics of forging an alliance with his boss, a character fears he might ‘end up being Nick Clegged’).
In particular, it’s fun to revisit Jackson Lamb, the unforgettable head of Slough House, whose abusive behavior – like his farts – may or may not be part of a winning psychological strategy to get his way… Regardless, we know there is at least a degree of sincerity to his curmudgeon attitude because Herron makes us private to his abrasive inner thoughts:
“Where Jackson Lamb was was Oxford, and he had a brand new theory, one to float in front of the suits at Regent’s Park. Lamb’s new theory was this: that instead of sending tadpole spooks on expensive torture-resistance courses at hideaways on the Welsh borders, they should pack them off to Oxford railway station to observe the staff in action. Because whatever training these guys underwent, it left every last one of them highly skilled in the art of not releasing information.”
Besides characterization, Mick Herron once again excels at plotting and prose. By plotting, I don’t mean just the story itself (although it is a satisfyingly relentless circuit of misdirection), but the way he keeps jumping from one short scene to the next, piling up twists and cliffhangers while making sure that every cast member adds at least one key piece of the larger puzzle being put together in front of our eyes.
As for the prose, Herron’s style isn’t particularly fanciful, but it has wit to spare, along with a nasty edge (‘The building opposite used to be a pub, and maybe hoped to be a pub again one day, but for the time being was making do with being an eyesore.’). He often delves into the minds of the cast and shuffles in their pettiest private thoughts, which is consistent with the overall leitmotif of contrasting high espionage with the mundane perspective of the average frustrated worker.
“If he’d been asked to draw a picture of what he’d expected from private security work, Carl Fenton would have drawn it big. There’d have been manual combat training; utility belts, Kevlar vests, Tasers. And driving, too: rubber-shredding take-offs and sharp cornering. He’d have had one of those earpieces with a hands-free mic attached, a necessity in the adrenalin-rich world of the security consultant, where you never knew what the next second might bring. That was what Carl Fenton had had in mind. Danger. Excitement. A grim reliance on his own physical competence.
Instead, he had a uniform that was too small, because the last guy in the job had been a midget, plus a rubber torch with a fading battery. And instead of riding shotgun in an armored limo, he had a nightly trudge up and down half a dozen corridors, calling in every hour on the hour; less to reassure management that the facility was still standing than to prove he was awake and earning his pay. Which was so slightly above minimum wage that if you split the difference, you’d have change from a quid. A job was a job, his mom never left off saying, but flush with the wisdom of nineteen years on the planet, Carl Fenton had found the flaw in this argument: sometimes a job was a pain in the arse.”

Shadow of the Bat #52

Batman: The Adventures Continue #1

Batman #616


Legends of the Dark Knight #41

Robin: Year One #1

Batman #643

The Batman’s Grave #1
A brawling reminder that comics can be awesome…

Starslayer: the Director’s Cut #1

Captain Midnight #22

2001: A Space Odyssey #3
Last week, I mentioned that humor played a key role in Lucky Luke from the very beginning. Today, I want to take a closer look at the types of humor developed in the series’ earliest years…

The Bluefeet are Coming!
Back when Morris was both writing and drawing Lucky Luke, the comedy was primarily visual, sharing a sensibility with the style of his close friend – and genius – André Franquin.
For instance, having struck gold with Pat Poker, Morris built a string of stories around equally colorful villains – and, after the snake-oil salesman Doctor Doxey (a good idea with a mediocre execution), he placed great emphasis in their appearance, making sure that almost every panel with them was funny to look at in some way.
Notably, in the album Phil Wire, not only did Morris module the titular gunslinger to look like Jack Palance in Shane, but he also made him comically tall and had a blast coming up with different ways to showcase this feature:


Lucky Luke and Phil Wire “The Spider”
The chuckles, of course, derive not just from the character’s physiognomy, but also from Morris’ mise-en-scène, constantly framing the action from amusing angles (like when we only see the boots and arm coming out of the stagecoach).
Similarly, in ‘Outlaw,’ besides designing the four Dalton Brothers with descending heights, Morris often had them act in perfect sync and played with the fact that readers could therefore imagine what each of them was doing even when they were outside the frame…

Outlaws
The inclusion of the Daltons was also the first time – of many – when Lucky Luke drew inspiration from real historical figures. This was to become another recurring source of humor: an iconoclastic approach to the icons of the Old West.
Morris’ deconstructive attitude is particularly explicit in ‘Return of the Dalton Brothers,’ a sequel to both ‘Outlaws’ and ‘Desperado City’ where Lucky Luke exposes the lies of a sheriff who can’t stop bragging about his courage and feats (among other things, he claims he’s the one who got the Daltons). Thus, eight years before John Ford’s The Man Who Shot Liberty Valance famously proclaimed ‘When the legend becomes fact, print the legend,’ Morris irreverently spit in the face of the American propensity for self-mythologization.
In fact, Morris’ satirical bent had already been displayed in the funniest of his earlier stories, ‘The Buffalo Creek Gold Rush.’ There, Lucky Luke unwittingly starts a rumor that rapidly spirals into an all-out gold rush of maniacally overblown proportions, resulting in a madcap take on greedy capitalism and rampant speculation.
Although the comedy in ‘The Buffalo Creek Gold Rush’ is more situational, it is crucially carried by Morris’ lively drawings, in particular by one of his signature moves: alternating between regular panels (which secure a steady pace) and detailed splashes packed with gags (which convey a general vibe of rollicking chaos).


The Buffalo Creek Gold Rush
Rails on the Prairie, written by René Goscinny, successfully merges this sort of satire of American modernity with a more direct spoof of Hollywood westerns. Doing for Ford’s The Iron Horse and for Cecil B. DeMille’s Union Pacific the same that Airplane! later did for the Airport movies, the album places Lucky Luke in the middle of the construction of the railroad and has him fight against both natural and human-conceived obstacles, including attacks by Native Americans and sabotage attempts by evil speculators. (In fact, I suspect Brian Donlevy’s performance in Union Pacific had already informed the character of O’Sullivan in Phil Wire.)
By helping out the development of the railroad – and, in later books, of other technologies – Lucky Luke is shown making the USA what it is (or, rather, what it came to represent in popular imagination at home and abroad). Ludicrously speeding up this process or mixing up the chronology, however, makes so-called progress look absurd and grotesque… For example, in a variation of a sequence from Tintin in America, when the rail workers find oil, all the local stockmen immediately switch their trade:

Rails on the Prairie
I mentioned the construction work was attacked by Native Americans, right? Indeed, like the Hollywood westerns and cartoons that inspired Lucky Luke – and like most (American and European) comics at the time – the series contains racialized caricatures of blacks, Asians, Mexicans, and what was then commonly known as ‘Indians,’ with the latter two groups often rendered as bumbling drunks (yep, even more so than the goofy white settlers).
On the one hand, I guess there is a case to be made that Lucky Luke wasn’t meant to relate to reality as much as to the stereotypes about the Old West on the screen (hence the absence of Chinese workers in Rails on the Prairie), which it ultimately mocked. Hell, the series could practically fit into the tradition of Weird West fiction, where the American myths are brazenly warped in a way that acknowledges their unreality. On the other hand, it would be disingenuous to pretend that there was no continuity between such a depiction of violent, superstitious, savage Indians and the ideas used to justify genocide in the United States not that long before.
With this in mind, one of the most un-PC albums has got to be The Bluefeet are Coming!, the last album Morris scripted before permanently handing over writing duties to Goscinny. In it, a despicable bucktoothed Mexican, called Pedro Cucaracha (i.e. cockroach), joins forces with the titular (fictitious) tribe, led by the alcoholic Chief Parched Bear, to lay siege on the town of Rattlesnake Valley.
I’ll be honest here: I absolutely adored this book as a kid, not least because it tells one hell of a siege yarn. Even more than Rio Bravo and Seven Samurai, which I only saw later, this is the tale that turned me into an unabashed fan of siege narratives, especially the ones that combine genuine tension with gallows humor…

The Bluefeet are Coming!
As for the ethnic imagery and prejudiced, infantilizing depiction of the villains, it’s not just that I was not aware of the sociopolitical implications… I remember taking it all as just another feature of the series’ distorted world. I expected everyone to be – and look – silly except for Lucky Luke, who was the perennial straight man.
After all, the larger joke was precisely that Luke was a proper hero (i.e. one that could’ve ridden out of a classic western) engaged in proper adventures (i.e. with familiar dramatic stakes) while surrounded by a cast of wacky characters!


The Bluefeet are Coming!
Now, I’m certainly not saying there isn’t anything racist and otherizing about Cucaracha’s physique or the Bluefeets’ broken English (especially once you bear in mind that they’re not supposed to be talking English here, but their own native tongue). Looking at it as an adult, this is quite plain to see!
Yet I’d like to point out there is more going on here than a simplistic caricature of difference. Notice the classic gag in the two strips in the middle of the page: although the panels have different sizes, the content has a parallel structure, thus conveying that the characters aren’t so different at the end of the day… and both can be objects and agents (and, in this case, fans) of comedy.
And it’s not just the non-whites that are equalized in this way – so are the cowboys and Indians:

The Bluefeet are Coming!
Rattlesnake’s sheriff is as clumsy and gullible as the Bluefeets’ chief – and in both their communities there are followers as well as sceptics. This is not to say that it feels the same to laugh at the oppressors and at the oppressed… But I do find it striking that, for all the humor based on the notion of difference, there is also plenty of humor subverting the expectation of difference.
Indeed, for every joke about Native Americans being violent (collecting scalps), superstitious (interpreting phenomena through religious lenses), and savage (displaying ‘strange’ customs and a childlike ignorance of ‘civilization’), you’ll find jokes predicated on the twist that they turn out to be harmless, don’t take their culture all that seriously, and engage in recognizable variations of western technology and behavior. Then again, none of this is all that linear: in some of the latter cases, the humor comes from the blatant inaccuracy of what’s being presented (i.e. from the fact that difference is clearly being downplayed), just like the former gags are also ostensibly unrealistic (i.e. the joke there is that difference is clearly being exaggerated).
My point, though, is that, even if not necessarily balanced, Lucky Luke’s humor isn’t unidirectional. Like many other traditional Eurocomics – including, as mentioned before, Hergé’s Adventures of Tintin – the series somehow blends culturally insensitive (written and visual) discourse with a progressive dimension of humanist tolerance and social justice…

The Bluefeet are Coming!
An explosive reminder that comics can be awesome:

Casanova: Acedia #7

Gødland #12

Last Driver

Last year, when I did a couple of posts about The Adventures of Tintin, I naively mentioned I wanted to write more, throughout 2022, about the Belgian bandes dessinées I read growing up. My work schedule didn’t allow me to fulfill this plan and I doubt 2023 will be much different… Still, I’ll try to make it at least a yearly thing, not so much out of nostalgia, but because I find it interesting to look back on these books now and to place them in a historical context that was far from my mind when I first encountered them as a kid.
This time around, I want to focus on the early years of the popular western comic Lucky Luke, originally written and drawn by Morris.

Now that I think about it, the dozens and dozens of books (or ‘albums,’ as BD books are usually called) about the quick-draw drifter Lucky Luke – and his faithful white horse, Jolly Jumper – must’ve been where my whole passion for westerns started. This is where I first came across many of the genre’s tropes – and while I could spot the silliness in the series’ exaggerated depiction of the so-called Wild West, I also approached the stories as rip-roaring adventure yarns involving exciting gunfights in a violent, quasi-lawless world.
For all its caustic comedy, Lucky Luke didn’t immediately strike me as a spoof of something that took itself seriously – in fact, when I later found John Ford’s and Howard Hawk’s movies, in my teens, I think I fell in love because they looked like a more serious version of something that I used to consume as a child, almost as if those were the revisionist texts rather than the other way around (that said, those films contain plenty of humor themselves…).
I’m sure it helped that, when I first met him, Lucky Luke was a damn cool dude:

Clean-up in Red City
The page above is from one of the first albums I read, Lucky Luke versus Pat Poker, which also happened to be the oldest one I owned (it was originally published in 1953). There are a few older albums, however, which I only checked out recently and which would’ve probably made a somewhat different impression…
As many a fan knows, a series’ first installments aren’t always the best place to start, as some concepts take a while to find their feet. For instance, you shouldn’t try to get into Terry Pratchett’s Discworld through The Colour of Magic (I personally recommend the fourth book, Mort) or into Judge Dredd through The Complete Case Files 01 (you’ll be better served with the volume 02, which collects the classic arcs ‘The Cursed Earth’ and ‘The Day the Law Died!’). Likewise, those initial Lucky Luke comics are still extremely crude compared to what was to come.
By the time Morris created and developed Lucky Luke, on the pages of the Belgian BD magazine Le Journal de Spirou in the mid-to-late 1940s, there was already quite a tradition of western comedies drawing humor from the genre’s conventions, including classic films featuring Buster Keaton, Laurel & Hardy, Bob Hope, and the Marx Brothers. However, having now tracked down the strip’s very first stories, I can’t help noticing a much more specific influence: the very basic plots (which are little more than loose springboards for Morris to draw the hell out of dynamic fights and chases), the rounder designs, and the cartoony slapstick owe a crystal-clear debt to American animated shorts, most notably the ones about Popeye the Sailor Man.

Arizona
More than a pastiche of horse operas, then, Lucky Luke started out as a comic-book version of the kind of stuff Max Fleischer, Tex Avery, and Chuck Jones were doing on the screen. Seriously, I keep expecting Droopy Dog to pop up in ‘Lucky Luke Versus Cigarette Caesar,’ where an escaped convict tries to flee from Luke but constantly runs into him no matter where he goes (the latter even hides inside a cactus and at the bottom of a well), almost as if our lonesome cowboy has suddenly gained supernatural powers. The whole thing is unabashedly goofy, rejecting any sense of realism for the sake of nonsense gags (one of which anticipates Leone’s A Fistful of Dollars). And so, along with the clichés of the western genre, we get the clichés of that era of comedy!
A Belgian creator in the postwar years doing stories about the mythology of the United States, inspired by Hollywood movies and cartoons, may seem like a straightforward case of cultural imperialism, with a triumphant USA flooding a devasted Europe with its values and imagery in the aftermath of WWII. Indeed, Morris was an Americanophile, but he didn’t just access the US from the outside: he traveled throughout the country – and through Mexico – in search of landscapes and inspiration before moving to Brooklyn in 1948, where he lived for a few years, absorbing American culture from within while watching westerns on television and doing research at the New York Public Library.
According to the introduction in the second volume of Cinebook’s Lucky Luke: The Complete Collection, it was during this research that Morris came to know more about the Dalton gang, whom he used as characters in the story ‘Outlaws’ (and whose fictitious cousins later became Lucky Luke’s most recognizable recurring villains). Morris made up the Daltons’ comical appearance, but he allegedly based their demeanor on his impression of reality: ‘accounts followed where the Daltons were often referred to as “eternal runners-up” of crime, and it’s easy to see why. The reality was that they envied their cousins, the James brothers, who were truly dangerous bandits, and they wanted to match their exploits. Unfortunately, they had neither the intelligence nor the skill. Actually, I’m convinced they were complete idiots. All of their attacks on banks and stagecoaches were poorly prepared, turned into terrible bloodbaths, and only yielded measly loot – peanuts, really.’
On top of depicting the Dalton brothers as incredibly stupid and nasty, Morris originally tried to get some dark laughs out of their pathetic deaths through a gory drawing of the leader of the gang, Bob Dalton, getting shot in the head by Lucky Luke. However, publisher Charles Dupuis ordered the image modified out of fear that the story would get banned in France by the Committee in Charge of Surveillance and Control over Publications Aimed at Children and Adolescents (whose censorship had a protectionist agenda and was usually stricter with Belgian imports), which would’ve deprived them of the coveted French market.
Yes, I mentioned that Lucky Luke was meant to shoot Bob Dalton. In fact, in the earlier comics it was not unheard of for the series’ protagonist to kill his opponents – something that changed precisely in response to France’s censorious law of 1949, turning Lucky Luke into a more virtuous hero.
As with Batman, though, this refusal to kill didn’t make Luke any less of a badass. Hell, it made him even more impressive and the resolutions to his conflicts necessarily more imaginative:

Rails on the Prairie
That said, for a bit in the early 1950s the tendency was actually for Lucky Luke to turn, if not exactly grittier, at least less cartoonish. You can see this in the two tales collected in Lucky Luke versus Pat Poker, ‘Clean-up in Red City’ and ‘Rough and Tumble in Tumbleweed.’ The first one is a variation of the film Destry Rides Again: assigned to clean up a town where sheriffs have a limited lifespan, Lucky Luke is initially underestimated by the town’s folks, who patronize him as a harmless tenderfoot, but he soon turns things around, using his wits as well as his guns and fists.
The memorable main villain here is the card shark Pat Poker, who is such a scoundrel he even cheats when playing alone:

Clean-up in Red City
As you can see from this example, there is still humor to the proceedings, although it’s not the central focus anymore, just something that makes the action more colorful. Even when the gags are slightly surreal, the whole thing generally feels more like a comedic western than like a western comedy.
I can’t tell you how many times I’ve read Lucky Luke versus Pat Poker as a kid, but I’m guessing the number would be in the dozens, as I still recall almost every scene by heart. It was never my favorite Lucky Luke comic, but it left a mark – no matter how much of a goody goody two shoes he became in later albums, for me Lucky Luke was always cool because I had seen how much butt he could kick when push came to shove.
For instance, check out this thriller-worthy, Hitchcockian sequence in which Pat Poker tries to have our hero shot from across the street but Lucky Luke turns the tables on him while acting in complete control of the situation:


Rough and Tumble in Tumbleweed
Since this was the oldest album I owned, I always assumed Lucky Luke had begun as a (togue-in-cheek) western and gradually moved toward outright parody. As it turns out, zany humor was at the core of the series from the start and there was only a brief intermediary period where things seemed to be going in a different direction.
The return to full-blown comedy in the mid-1950s can be explained through two main factors, as outlined by Christelle and Bertrand Pissavy-Yvernault’s informative introductions to the first volumes of Lucky Luke: The Complete Collection. In New York City, Morris used to hang out with comic-book creators John Severin, Jack Davis, Will Elder, and Harvey Kurtzman (whose first names, Pissavy-Yvernault speculate, inspired the names of the Daltons’ cousins), having followed up close the conception of EC’s MAD Magazine, whose parodic style proved to be an important influence. Also in New York, Morris met René Goscinny, who eventually became Lucky Luke’s prolific scriptwriter for the following decades and whose sense of humor ended up shaping the series’ identity.
Indeed, Goscinny’s intial album, Rails on the Prairie, is already packed with the same relentless mix of anachronisms, puns, and social satire – plus an ironic narration – that you can also find in his scripts for Asterix and Iznogoud:


Rails on the Prairie
Next week, we’ll look closer at Lucky Luke’s approach to humor.
Just another kickass reminder that comics can be awesome…

Guerillas (v3) #5

Black Widow (v8) #3

Maniac of New York: The Bronx is Burning #4
So, I finally started watching Andor and it’s as neat as I’d heard. It’s Star Wars as a taut cyberpunk heist, compelingly acted and with enough of a distinct vibe to feel more satisfying than the endless retread of the same stock characters and plotlines that the franchise has been delivering on the big screen. It also engages with fascism and anti-colonialism in a more thoughtful way than any of those films (or the latest Dune), even including – thematically appropriate, if politically tasteless – nods to The Battle of Algiers. Technically, this is a prequel to Rogue One (an enjoyable, if messy, picture whose controversies I touched on at the time) but, from what I’ve watched so far, there’s no need to have seen it (or any other SW movies, for that matter) to appreciate Andor.
Honestly, it’s nice to see Star Wars pillaging from new places. The original trilogy’s pedigree included not only American adventure movies – swashbucklers, westerns, war stories, and even hard science fiction like 1950’s Destination Moon – but also a number of foreign influences, from French comics (Valérian and Laureline) to Kurosawa’s samurai epics (especially the gorgeous-but-goofy The Hidden Fortress), not to mention Nazi propaganda (Triumph of the Will being a recurrent visual reference). George Lucas brought further influences for the prequels, such as peplums and political thrillers. In Attack of the Clones, it’s hard to miss the echoes of The Fifth Element (the high-speed chase among the flying cars) and Chaplin’s Modern Times (the slapstick sequence at the assembly line).
But it wasn’t just cinema and comics… There’s also plenty of literature in Star Wars’ family tree. Today, I want to highlight two books that should fit into that genealogy:
THE SECRET OF SINHARAT
(Leigh Brackett, 1964)
“For hours the hard-pressed beast had fled across the Martian desert with its rider. Now it was spent. It faltered and broke stride, and when the rider cursed and dug his heels into the scaly sides, the brute only turned its head and hissed at him. It stumbled on a few more paces into the lee of a sandhill, and there it stopped, crouching down in the dust.
The man dismounted. The creature’s eyes burned like green lamps in the light of the little moons, and he knew that it was no use trying to urge it on. He looked back the way he had come.
In the distance there were four black shadows grouped together in the barren emptiness. They were running fast. In a few minutes they would be upon him.”
Known as the Queen of Space Opera, Leigh Brackett wrote some of the best pulp stories about two-fisted escapades in other planets, usually owing more to sword & sorcery fantasy than to science fiction. Set in a future where the Solar System has been colonized for ages and where various alien species co-exist – and occasionally try to conquer each other’s territory – her works anticipate that initial Star Wars sensation of entire civilizations having risen and fallen in the distant past, as if we are now witnessing, if not post-apocalyptic times, at least a particularly decadent era in the ruins of ancient empires. (No wonder Lucas hired Brackett to write the first draft of The Empire Strikes Back!)
Many of Leigh Brackett’s tales feature Eric John Stark, a cunning human outlaw raised by Mercurian natives who, when threatened, tends to revert back to his savage origins (he has a whole alter ego and everything). Although clearly sharing the DNA of Conan and Tarzan, Stark has the sort of stoic, world-weary characterization that you can also find in Brackett’s screenplays for Howard Hawks… Indeed, some scenes could almost be read as novelizations of Hawks’ moody westerns, albeit with ray guns and an extraterrestrial twist:
“‘It’s been a long time, Eric,’ he said.
Stark nodded. “Sixteen years.” The two men studied each other for a moment, and then Stark said, “I thought you were still on Mercury, Ashton.”
“They’ve called all us experienced hands in to Mars.” He held out cigarettes. “Smoke?”
Stark took one. They bent over Ashton’s lighter, and then stood there smoking while the wind blew red dust over their feet and the three men of the patrol waited quietly beside the Banning. Ashton was taking no chances. The electro-beam could stun without injury.”
Eric John Stark made his debut in the novella ‘Queen of the Martian Catacombs’ (originally published in 1949, in the magazine Planet Stories), which Leigh Brackett significantly revised and expanded in the 1964 novel The Secret of Sinharat. The plot involves Stark infiltrating a band of mercenaries hired by a barbarian leader who is preparing to wage a war on Mars, mobilizing the locals with promises of immortality. A barrage of treachery, seduction, magic, and harsh physical violence culminates in the mystical city of Sinharat, which was supposedly inhabited by a sinister nation of Martian wizards hundreds of years ago.
The situations and story beats will be familiar to anyone who has read or seen their share of adventure fiction. What makes this my platonic ideal of the so-called ‘sword and planet’ subgenre is Brackett’s gripping pace and hardboiled prose. In short, pithy paragraphs, she paints riveting descriptions of action, landscape, and psychology, vividly transporting us into her fantastic worlds.
“The dead sea bottom widened away under the black sky. As they left the lights of Valkis behind, winding their way over the sand and the ribs of coral, dropping lower with every mile into the vast basin, it was hard to believe that there could be life anywhere on a world that could produce such cosmic desolation.
The little moons fled away, trailing their eerie shadows over rock formations tortured into impossible shapes by wind and water, peering into clefts that seemed to have no bottom, turning the sand white as bone. The iron stars blazed, so close that the wind seemed edged with their frosty light. And in all that endless space nothing moved, and the silence was so deep that the coughing howl of a sand-cat far away to the east made Stark jump with its loudness.
Yet Stark was not oppressed by the wilderness. Born and bred to the wild and barren places, this desert was more kin to him than the cities of men.”
FOUNDATION AND EMPIRE
(Isaac Asimov, 1952)
“Bel Riose travelled without escort, which is not what court etiquette prescribes for the head of a fleet stationed in a yet-sullen stellar system on the Marches of the Galactic Empire.
But Bel Riose was young and energetic – energetic enough to be sent as near the end of the universe as possible by an unemotional and calculating court – and curious besides. Strange and improbable tales fancifully-repeated by hundreds and murkily-known to thousands intrigued the last faculty; the possibility of a military venture engaged the other two. The combination was overpowering.”
The first sequel to Isaac Asimov’s Foundation kicks off a few decades after the original novel and continues to leap forward, telling the further story of the eponymous institution – an odd political organization built around the centuries-old predictions of psychohistorian Hari Seldon, who used hyper-advanced mathematics and sociology to chart the emergence of a successor to the decadent Galactic Empire. Although the text does a smooth job of filling you in about all this, so that technically you can get into the book without having read what came before, Foundation and Empire is a very direct continuation of Foundation, not just building on the general framework but also picking up loose ends and calling back to events and characters from the previous volume… while also setting up the third one (curiously enough, called Second Foundation).
And yet, it’s not just more of the same. If that previous volume was a futuristic history of imperialism, chronicling the replacement of military force by religion and then economics as the major sources of international/interplanetary power – each of them backed by science and technology – this one is more specifically centered on space war, first against the remnants of the Galactic Empire (hence the boring title) and then against a mysterious antagonist called The Mule. The main shift is that, for the most part, the Foundation is now viewed from the outside or from its margins rather than from the perspective of its successive leaders. Likewise, the premises and logic of psychohistory are continuously tested and dissected rather than taken for granted (‘The laws of history are as absolute as the laws of physics, and if the probabilities of error are greater, it is only because history does not deal with as many humans as physics does atoms, so that individual variations count for more.’). I love shifts like this, which implicitly invite readers to question their loyalties and adjust their mind-frame about whom to root for – or, at least, whom they expect to win at the end of the day.
Another change is the fact that Foundation and Empire is quite humorous, including a much livelier and more idiosyncratic cast. Among the best new characters are the cynical Emperor Cleon II and his slimy secretary Brodrig:
“The low-born, faithful Brodrig; faithful because he was hated with a unanimous and cordial hatred that was the only point of agreement between the dozen cliques that divided his court.
Brodrig – the faithful favorite, who had to be faithful, since unless he owned the fastest speed-ship in the Galaxy and took to it the day of the Emperor’s death, it would be the atom-chamber the day after.”
Akin to its predecessor, Foundation and Empire reads like an anthology of interconnected political thrillers laden with shocking twists, double-crosses, and cloak & dagger, plus a fair amount of military strategy… And yes, there are some lethal laser blasts, but the protagonists are essentially cerebral men (and one woman) who favor mind games and calculations. Most scenes are about witty dialogue through which characters exchange arguments and hypotheses. At one point, a general even distances himself from the kind of figures that populate Leigh Brackett’s work: ‘I am a soldier, not a cleft-chinned, barrel-chested hero of a subetheric tridimensional thriller.’
It helps that Asimov’s prose had flourished since the first installment, with more inventive turns of phrase and a keen ability (that should inspire envy in many a professional historian) to clearly – yet enthrallingly – describe large processes. When his narrative returns to the imperial capital of Trantor, the depiction is even more impressive than the one in the original Foundation:
“And in the center of a cluster of ten thousand stars, whose light tore to shreds the feebly encircling darkness, there circled the huge Imperial planet, Trantor.
But it was more than a planet; it was the living pulse beat of an Empire of twenty million stellar systems. It had only one function, administration; one purpose, government; and one manufactured product, law.
The entire world was one functional distortion. There was no living object on its surface but man, his pets, and his parasites. No blade of grass or fragment of uncovered soil could be found outside the hundred square miles of the Imperial Palace. No water outside the Palace grounds existed but in the vast underground cisterns that held the water supply of a world.
The lustrous, indestructible, incorruptible metal that was the unbroken surface of the planet was the foundation of the huge metal structures that mazed the planet. They were structures connected by causeways; laced by corridors; cubbyholed by offices; basemented by the huge retail centers that covered square miles; penthoused by the glittering amusement world that sparkled into life each night.”