Top 20 Batman: Black & White stories

It’s no secret that many of the greatest Batman short stories are black-and-white. There’s something about the mood, between art house and classic Hollywood (serials aside), the urgent page count, and the overall sense of bare-bones minimalism that seems to bring out the best in everybody involved. Or maybe it’s just the fact that the most amazing creators in the industry have worked with this format…

I highly recommend the Black & White collections for anyone looking to read a bunch of solid Dark Knight tales – hell, for anyone who wants to read kick-ass comics with a fair amount of experimentation and little concern for continuity.

These are the top 20 stories:

20. ‘Long Day’ (Dustin Nguyen)

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19. ‘I Killed the Bat!’ (Blair Butler, Chris Weston)

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18. ‘Greetings from Gotham City’ (John Arcudi, Tony Salmons)

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17. ‘Legend’ (Walter Simonson)

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16. ‘Hide and Seek’ (Paul Levitz, Paul Rivoche)

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15. ‘Into the circle’ (Rafael Grampá)

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14. ‘Funny Money’ (Harlan Ellison, Gene Ha)

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13. ‘Fear is the Key’ (Mike Carey, Steve Mannion, Hilary Barta)

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12. ‘An Innocent Guy’ (Brian Bolland)

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11. ‘Head Games’ (Howard Mackie, Chris Samnee)

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10. ‘The Bet’ (Paul Dini, Ronnie del Carmen)

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9. ‘A Black and White World’ (Neil Gaiman, Simon Bisley)

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8. ‘The Black and White Bandit’ (Dave Gibbons)

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7. ‘Case Study’ (Paul Dini, Alex Ross)

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6. ‘Namtab’ (Rian Hughes)

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5. ‘To Become the Bat’ (Warren Ellis, Jim Lee)

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4. ‘Two of a Kind’ (Bruce Timm)

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3. ‘Last Call at McSurley’s’ (Mike W. Barr, Alan Davis)

Gotham Knights 252. ‘Devil’s Trumpet’ (Archie Goodwin, José Muñoz)

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  1. ‘Perpetual Mourning’ (Ted McKeever)

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NEXT: Gothic calling.

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An average week in the life of Batman

MONDAY

BATMAN 156Batman #156

TUESDAY

Batman 333Batman #333

WEDNESDAY

batman adventures #25 The Batman Adventures #25

THURSDAY

Batman Brave and the Bold #10Batman: The Brave and the Bold #10

FRIDAY

detective comics #571Detective Comics #571

SATURDAY

Batman: Black & White #6Batman: Black & White (v2) #6

SUNDAY

Gotham Adventures #23Gotham Adventures #23Gotham Adventures #23

 

NEXT: Batman in black & white.

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The Mark of Zorro

Batman - Dark Knight Returns 1The Dark Knight Returns

It’s been fully established by now that Bruce Wayne’s parents watched The Mark of Zorro with him shortly before they were killed. Well, at least in the comics – on the big screen, Tim Burton changed it to Footlight Frenzy, for some reason, and Chistopher Nolan classed things up by changing it into a performance of Mefistofele.

But in the comics, The Mark of Zorro it is:

batman adventures v2 #1Batman Adventures (v2) #1

Most writers have taken it to be the 1940 version, starring Tyrone Power. It makes sense, since that film is essentially all about a dude pretending to be a foppish, wealthy playboy while secretly acting as a dark-clad vigilante who uses theatrics to bring justice to his hometown.

The Mark of Zorro

It’s also a pretty cool movie. It’s fast-paced and moody-looking and it exudes a genuine sense of hell-for-leather swashbuckling adventure. I dig all those shadows and lavish costumes! The plot is basically Robin Hood in Southern California, with Tyrone Power as a charming hero who seems to be having as much fun as the audience. Sadly, the amazing Linda Darnell isn’t given much to do outside the romantic subplot (she was 16 at the time of shooting – it took another few years before the studios let her have a go at meatier roles). Then again, you’ve got to love Basil Rathbone as a smarmy villain who waves his sword around like a Freudian metaphor.

Batman 459 Batman #459

Like many aspects of Batman’s origin, the actual film the Waynes watched on that fateful night was only determined retroactively, decades later. Indeed, some have pointed out that, at least as far as the original Batman is concerned, the chronology doesn’t fit. After all, the Dark Knight debuted in 1939, a year before the Tyrone Power film. With that in mind, it would be more fitting to assume Bruce’s parents took him to watch the 1920 silent version of The Mark of Zorro, starring Douglas Fairbanks Sr (which was in fact an obvious influence on Bill Finger and Bob Kane when they created Batman).

Personally, I prefer the Tyrone Power movie, even though the Douglas Fairbanks one does feature a Batman-like secret passage through a grandfather clock, plus a handful of frantic swordfights and action scenes!

The Mark of Zorro 1920The Caped Crusader isn’t the only Gotham citizen to draw conscious inspiration from Zorro. There is also the Cavalier, especially in the rebooted version that James Robinson and Tim Sale introduced with their excellent story ‘Blades.’

Legends of the Dark Knight 32Legends of the Dark Knight #32

Don’t take my word for it. The Mark of Zorro poster is right there on the wall of the Cavalier’s apartment:

Legends of the Dark Knight 32Legends of the Dark Knight #32

All in all, the Zorro connection is a neat little piece of Batman lore, one that pays homage to the character’s pulp origins. It’s particularly cool for fans of both classic cinema and superhero comics (I know I’m not the only one). And it’s nice to know that, even with Scott Snyder and Greg Capullo having radically reinvented the Dark Knight mythos over these past years, this is one bit of continuity that is still firmly in place.

Hopefully, it will carry on from generation to generation:

batman & robin 20Batman and Robin #20

NEXT: Batman vs gorillas.

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Taking a break… (August 2015)

Action Comics Annual 001Action Comics Annual (v2) #1
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12 slapstick Batman covers

It’s been a while since I last browsed through the Grand Comics Database in search for neat cover patterns like Batman’s encounters with angry animals or his freaky sartorial choices. So today I bring you a dozen covers with the Dynamic Duo involved in pratfalls, wacky chases, ludicrous stunts, and other slapstick hijinks.

Cue the Yakety Sax!

Batman 02Batman 33Detective Comics 161Detective Comics 96Detective Comics 134Detective Comics 74Detective Comics 74Detective Comics 121Star Spangled ComicsWorld's Finest Comics 23Batman 93Batman 39

NEXT: Batman goes to the movies.

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Spotlight on The Punisher MAX

Punisher MAX 01

What if The Punisher comics were much darker, more gruesomely violent, and aimed at a mature audience? That’s the premise of The Punisher MAX, Garth Ennis’ grim reimagining of Frank Castle’s war on crime.

If Garth Ennis’ previous work with the character had drawn on his flair for iconoclastic comedy, the MAX series came from a very different place, namely from his passion for intense war stories. Ennis’ work has often included depictions of war, ranging from heartfelt episodes in Preacher to amusing vignettes in Hitman. He has written war as cyberpunk sci-fi in Bloody Mary and as an all-out slapstick spoof in Adventures in the Rifle Brigade. In 2001, however, Ennis blew everyone away when he began a lengthy set of powerful, well-researched, highly realistic, and morally complex war comics.

War Story - D-Day DodgersWar Story: D-Day Dodgers

After honing his skills by updating DC’s German pilot Enemy Ace in the excellent War in Heaven, Ennis wrote a series of unconnected one-shots for Vertigo covering various aspects of World War II. These are works of unbelievably detailed military fiction as well as thought-provoking tales that avoid easy answers – instead of enthusiastically celebrating or condemning war, Garth Ennis preferred to examine at close range the diverse ways in which participants engaged with the conflict. Indeed, these aren’t just good comics, but some of the best WWII storytelling out there, in any media – they match and even top the feel of great movies like Twelve O’Clock High and The Big Red One. I particularly like the tank odyssey ‘Johann’s Tiger’ and the Spanish Civil War-set ‘Condors,’ which humanize the German soldiers while adding further insight into this seminal historical era.

Ennis would go on to write a plethora of varied war tales, including the political revenge fantasy 303 and the horror short movie Stitched, among many others. He launched another series of WWII stories, Battlefields, starting with the brilliant ‘The Night Witches’ and ‘Dear Billy,’ which put more emphasis on the female war experience (the same goes for his latest war comic, the brutal ‘The Last German Winter’). That said, you can tell that the further Ennis got into the mindset of this era, the more jingoistic and simplistic his writing became. This tendency was already evident in 2007, in his Dan Dare mini-series, albeit somewhat disguised by the science fiction setting – and it has plagued much of his subsequent work. The sequels to ‘Night Witches’ were a perfect example of taking an initially multifaceted, fascinating character and gradually turning her into a one-note heroine that seemed like little more than Ennis’ mouthpiece. Still, as inconsistent as his output has been of late, Garth Ennis remains one of the most interesting voices in the field of war comics!

And it was precisely a war comic that kicked off Ennis’ reinvention of the Frank Castle saga, namely the 2003 MAX mini-series Born:

punisher: bornpunisher: bornBorn #1

With art by the amazing team of Darick Robertson, Tom Palmer, and Paul Mounts, Born looked at Frank Castle’s past in the Vietnam War, when he was stationed at Firebase Valley Forge, a remote strategic outpost on the South Vietnamese-Cambodian border. Ennis showed that Frank was already a self-righteous, cold-hearted killer even before the murder of his family sent him on a bloody crusade against crime. In fact, the comic went as far as to suggest that Frank was so addicted to war that he made a deal with some kind of dark entity in order to have a pretext to continue fighting forever – in other words, his fixation on violence may have actually been behind the tragedy that befell his wife and children:

born_04_p21Born #4

Despite this supernatural twist, the following The Punisher MAX ongoing series stayed firmly grounded in reality. The tone was reinforced through realistic art (by multiple artists) and ultra-somber colors, not to mention Tim Bradstreet’s photo-like covers:

Punisher MAX 31     Punisher MAX 03     Punisher MAX 10

This is not to say, of course, that the series was entirely realistic… After all, like every Punisher comic, it rested on generous suspension of disbelief. For one thing, readers were asked to assume that Frank’s killing spree never had any unintentional collateral damage (nor was there any moral ambiguity regarding his hundreds of victims).

What’s more, the fact that most of the action and violence was relatively believable only made it more exciting when, every once in a while, Ennis decided to push the limits of the human body:

The Punisher MAX 06The Punisher MAX #6

Besides the hardcore carnage, Ennis also used the freedom of the R-rated Marvel MAX imprint in terms of dialogue. Ennis’ books are usually quite talky, with characters explaining things to one another in minute detail and insulting each other at length, but this has to be one of the most foulmouthed comics ever published, as page after page is filled with every single taboo word in the English language, almost to the point of self-parody.

The endless swearing fits in with the series’ exploitative and aggressively masculine attitude. Yet, at its best, The Punisher MAX often managed to rise above dumb tropes and tell smart, provoking stories. For example, after stumbling a bit in the initial couple of arcs, Garth Ennis delivered his first home run with ‘Mother Russia,’ in which Frank is sent to retrieve a biological weapon from a Russian missile silo and almost ends up starting a nuclear war.

The Punisher MAX 18 The Punisher MAX #18

On top of being a relentless thriller, with the usual mix of adrenaline and testosterone, ‘Mother Russia’ gave Ennis a chance to explore some of the paradoxes of post-Cold War politics, particularly through the character of Nikolai Alexandrovich Zakharov, a Soviet-style general who felt like a man out of his time.

Zakharov returned in ‘Man of Stone,’ which, as Afghanistan-set action stories go, beats the shit out of Rambo III. Not only that, it also happens to have more poignant political insight than anything in that movie, including the priceless scene where an old man explains to an impressed Sylvester Stallone why Americans should give support to the Mujahedeen, as that will never come back to bite them in the ass in any way whatsoever (seen now, this scene seems kookier than anything in the spoof Hot Shots! Part Deux).

The Punisher MAX 11     The Punisher MAX 37     The Punisher MAX 51

To be sure, the Tony Soprano-looking General Zakharov is only one of several larger-than-life villains in the comic. Ennis excelled at writing truly loathsome characters, with each story arc earning the inevitable moment when the Punisher delivered the cathartic kill shot. ‘The Slavers’ did this by drawing on real world problems in a stomach-churning tale about a vicious Eastern European human trafficking ring. With a more tongue-in-cheek vibe, ‘Barracuda’ saw Frank fighting a dude with the words ‘Fuck You’ written on his golden teeth (that’s right, Grant Morrison and Alan Moore aren’t the only comic influences on Nic Pizzolatto’s mind when he’s writing True Detective!).

Among the extensive cast, Garth Ennis also brought back familiar faces from other comics. This included Frank’s former crime-fighting partner Microchip as well as a couple of characters Ennis had first introduced in his previous Punisher series, at the Marvel Knights imprint – SAS officer Yorkie Mitchell (from the Punisher-in-Belfast issue ‘Downtown’) and social worker Jen Cooke (from the twisted arc ‘Hidden’). That said, The Punisher MAX was certainly not set in the regular Marvel Universe, but in a non-superpowered world much like our own. So these are MAX versions of those characters, just like Frank Castle is another version of the guy fighting Daredevil in official continuity, and just like the Nick Fury who shows up is clearly the version Ennis reimagined in his 2001 Fury MAX mini-series…

The Punisher MAX 13The Punisher MAX #13

Then again, there is a case to be made that many of Garth Ennis’ comics are connected anyway, even across different publishers… The Fury MAX mini alludes to Preacher’s Arseface. Ennis’ war comic ‘The Firefly and His Majesty’ (published by Dynamite) briefly mentions the protagonist of ‘Johann’s Tiger’ (published by Vertigo). And former CIA agent Kathryn O’Brien, who plays an important role throughout The Punisher MAX, is implied to be Kathryn McAllister, one of the love interests of Tommy Monaghan in Hitman…

The Punisher MAX 21 The Punisher MAX #21
Punisher MAX 40The Punisher MAX #40

As for the protagonist, Ennis wrote a mean Punisher who was basically an obsessed, unstoppable force, killing and torturing whoever he felt deserved it without giving it a second’s thought. Unlike the tormented Adrian Chase, Frank Castle just carried out his mission with amoral determination and without a hint of regret.

The interesting thing is that, even though readers were asked to root for the Punisher in every single story, the way the series was set up as a whole actually invited them to question his mission. After all, as each arc spread into the next, it became increasingly clear that all the plots were tightly connected and that even though the Punisher used terminal force, his actions always had consequences – for every gangster he killed, there was a sibling or a widow out for revenge. Not only was Frank’s crusade not able to put an end to the wider evil or to structural problems, his violent methods kept breeding further retaliation and mayhem.

Frank Castle became a metaphor for war itself, a point that was powerfully made in Ennis’ superb final story, ‘Valley Forge, Valley Forge.’ Frank was the darkness spat out by Vietnam, the embodiment of the excesses of the war on drugs, his mission as stubborn and endless as the war on terror.

Punisher MAX 42Punisher MAX 42The Punisher MAX #42

Besides writing sixty issues of The Punisher MAX, Garth Ennis also wrote a few specials, such as The Cell (a badass prison tale, with art by Lewis LaRosa), The Tyger (a moving exploration of Frank’s pre-Vietnam youth, with art by John Severin), and the spin-off The Punisher presents: Barracuda (which mistakes being outrageous with being funny, thus wasting the skills of talented artist Goran Parlov).

Ennis wasn’t the only one doing specials, though – in fact, there were plenty of one-shots, of varying quality. Duane Swierczynski’s Force of Nature and Rob Williams’ Get Castle stood out as particularly entertaining. 2012 then saw the launch of a short anthology of Untold Tales of Punisher MAX, but it was mostly forgettable (although I quite like the punchline in ‘Jimmy’s Collision’).

The best, as usual, were the holiday specials (written by Andy Diggle, Stuart Moore, and Jason Aaron), which revived the old tradition of dressing up the Punisher in a Santa Claus outfit:

Punisher X-Mas Special 2006     The Punisher Silent Night     The Punisher X-Mas Special 2009

After Garth Ennis left, the series went on for another 15 issues, with rotating teams, but it never recaptured the heights of the Ennis run. However, somebody eventually had the idea of relaunching the series with Jason Aaron on writing duties, which was a stroke of genius. After all, in The Other Side Jason Aaron had already proven that he could get into the head of a Vietnam soldier and with Scalped he had proven that he could write intelligent crime comics better than almost anyone else. And damn it if Aaron didn’t turn out to be sick enough to out-Ennis the hell out of the Punisher:

PunisherMAX 01     PunisherMAX 06     PunisherMAX 13

To sweeten the deal even more, Steve Dillon came in as artist. Dillon, apart from having been a longtime collaborator of Garth Ennis, was no stranger to the Punisher. And crucially, even though his style was cartoonier than that of his predecessors, Dillon did not shy away from disturbingly graphic violence:

punisher maxpunisher maxPunisher MAX (v2) #1

The high concept of the Jason Aaron/Steve Dillon run was that, if this was a fucked up universe with brutal versions of Marvel characters like Frank Castle and Nick Fury, then why stop there? So the comic also introduced seriously fucked up takes on the Kingpin (and his wife Vanessa), Bullseye, and Elektra.

Jason Aaron didn’t merely reinvent old toys, though. He added eccentric new creations into the mix, including a Mennonite hitman:

Punisher Max #4Punisher MAX (v2) #4

The series also had a true sense of momentum, with Frank Castle’s ageing body increasingly reaching its limits and everyone closing in on the Punisher after he finally took the fatal step of going after a dirty cop.

In the end, Jason Aaron got to write the ultimate Punisher story and Steve Dillon got to draw it. And while those final issues are the ones that close the lid on The Punisher MAX, the true culmination of the reexamination of Frank Castle’s saga that began in Born took place halfway through, when Frank found himself falling apart psychologically. In a cruel yet logical twist, he recalled how his idealized family life had actually been a complicated adaptation process – like many other vets, Frank had felt more at home as a soldier in the killing fields of Vietnam than as a husband and father leading a suburban life:

punisher max 13Punisher MAX (v2) #13

NEXT: Slapstick fun, with Batman and Robin.

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Spotlight on Vigilante

Vigilante 08Vigilante #8

Vigilante was a train wreck of a comic – a baffling, mesmerizing, kamikaze train wreck of a comic. Published between 1983 and 1988, this was DC’s answer to the Punisher, only grittier and more depressing, spiraling as it did from a self-destructive premise all the way down to an even more self-destructive ending (which I will totally spoil below). I can’t tell you it’s a fun read, but it is a series I’ve found myself revisiting, if nothing else to make sure it’s as fucked up as I remembered.

The comic revolves around Adrian Chase, an anti-hero if there ever was one. Although Vigilante is mostly a standalone crime series and gives you all the background you need in the first issue, fans of the Dynamic Duo may be interested to know Adrian Chase first appeared in the superhero extravaganza The New Teen Titans, by Marv Wolfman and George Pérez. Chase was a hotheaded district attorney who became a recurring character in that book, occasionally asking the Titans (led by Dick Grayson, aka Robin) to help him circumvent the rules…

New Teen Titans 26The New Teen Titans #26

Adrian Chase didn’t come across as a bad guy so much as a frustrated idealist trying to seek justice. The comic even drew a parallel between him and a certain Caped Crusader:

The New Teen Titans #26The New Teen Titans #26

Indeed, for a while there it seemed as if Adrian Chase was going to take Batman’s place as Dick Grayson’s crime-fighting partner. However, Dick soon found out that the only reason Chase brought him along as they broke into the house of a notorious drug lord was because Robin was legally deputized, so the D.A. could collar the mobster while engaging in a dodgy strategy of intimidation…

By the way, did I mentioned that Adrian Chase had a wife and kids? Yeah, I’m pretty sure you can guess how it all turned out:

new teen titans 34The New Teen Titans #34

Having survived the explosion, unlike his wife and children, in The New Teen Titans Annual #2 (‘The Murder Machine’) Adrian Chase created the identity of Vigilante as he tracked down the man responsible for the attack and then killed him, albeit sort of in self-defense. Chase later spun off into his own series, Vigilante, where he went after criminals who had been proven guilty yet were released on technicalities (a ‘technicality’ being right-wing fiction’s code for ‘rights of the accused’).

With New York’s rampant street crime as background and his family tragedy as a trigger to brutally take the law into his own hands, Adrian Chase basically came from the same tradition as characters like the Punisher and the Executioner, except that he found himself stuck in a comic that treated him like shit. This was a series about a street vigilante where the stories didn’t always validate his vigilantism – an attitude that was either more coward or way ballsier than usual. Typically, this subgenre of fiction asks the audience to accept that all the hero’s targets deserve what they get… Yet Vigilante put a revisionist twist on this by acknowledging that the protagonist’s actions could cause all sorts of horrible side effects but, hey, that was not enough to stop him! Or was it?

Vigilante 1     Vigilante 5     Vigilante 18

While the first fifteen issues were written (and edited) by Marv Wolfman in his signature over-the-top, melodramatic style, with ham-fisted exposition and gratuitous wall-to-wall action, they already showed some nuance. In the very first issue, the Vigilante keeps going after people whose motivations are more complicated than he initially assumes, even though he still gets to finish the story on a badass note, complete with some heavy-handed ironic juxtaposition and a callback to an earlier line. In the second issue, the Vigilante viciously beats up a man accused of having raped a nun but who turns out to be innocent (although he had previously raped someone else) – regretful, Chase then gives up his mission for a few pages, joins his father’s law firm, but changes his mind again when he is asked to defend a rapist, and gets back in the game. By the third issue, though, Chase decides he has no right to kill except in self-defense, so he spares the life of yet another rapist.

You may have spotted a pattern there. If you know one thing about ‘80s fiction is that it’s more likely than not to involve rape (no, it wasn’t just Alan Moore, even a witty, lighthearted comedy like Back to the Future had its share of sexual assault). Still, Vigilante must have set some kind of record! Seriously, at first Adrian Chase’s two partners were research assistant Theresa Gomez, a rape victim, and computer and weapons expert J.J. Davis, whose fiancée had also been raped!

I guess it helped that this was a direct market series which was not sold on the newsstands and didn’t carry the stamp of the Comics Code Authority. Making the most of this, Wolfman included some consensual sex as well:

Vigilante 05Vigilante 05Vigilante #5

Those first issues are all over the place, with Marv Wolfman throwing everything at the wall to see if it sticks. There’s exploitative sleaze and social commentary, but also entertaining mysteries and even some ventures into more traditional superhero territory, including a few other costumed characters running around… Wolfman introduced the gay hitmen Cannon and Saber, brought back the Electrocutioner (whom he had created in Batman #331), and wrote a story where the Vigilante punched Cyborg in the balls! He also gave Vigilante a weird, mystic origin that involved being trained by the spirits of the dead victims of evil, which the rest of the series largely ignored.

Some of this inconsistency may have been merely Wolfman trying to keep up with readers’ contradictory responses to the comic. That said, whether by design or popular demand, and for all its lack of subtlety, Vigilante deserves credit for addressing some of the complexity inherent to the topic of violent, outlaw justice, spurring heated debates in the letter columns. The extremely dark issue #12 (‘Journal’) summed up key contradictions of vigilantism concerning its visceral appeal, practical implications, and ethical considerations. By that stage, Adrian Chase was himself so conflicted that he decided to give the system one more try, this time as a judge.

The series had a nice second year. ‘Locke Room Murder!!’ is a fun whodunit and it culminates in a long, insane chase scene that makes about as much sense as the put-on-your-glasses fight in They Live. ‘Send in the Clowns’ is an odd little tale about a miserable circus clown. ‘Shadows’ features stylish, angular art by Trevor von Eeden, with a neat use of negative space:

Vigilante 14Vigilante #14

Wolfman gave way to other writers. Paul Kupperberg wrote the annual ‘Guilty until proven…’ and the fill-in ‘Under the Sidewalks of New York.’ Alan Moore wrote the two-parter ‘Father’s Day.’ Predictably, the results were just as twisted!

Moore, then well into his deconstructionist phase, totally ran with the notion that Vigilante was all about exposing the inadequacies of the titular character. In ‘Father’s Day,’ Adrian Chase is repeatedly beaten up, insulted, and humiliated… he even gets his motorbike stolen! More provocatively, Alan Moore takes the classic trope of a father who sexually abused his underage daughter and implies that the feelings involved in this awful situation may not fit comfortably with the black-and-white worldview at the core of this kind of stories.

‘Ups…and Downs!’ (Vigilante #19) inaugurated a new era, with Paul Kupperberg becoming the series’ regular writer (although working from Marv Wolfman’s plots in the first couple of issues). Now a judge, Adrian Chase once again threw away his mask. Shortly afterwards, though, a dude claiming to be the Vigilante hit the streets of New York and went on a killing spree, which didn’t do any favors for Chase’s precarious sanity. On the other hand, at least this prompted an appearance by Dick Grayson, then in his Nightwing persona:

Vigilante 20Vigilante #20

What followed was an ingenious mystery that lasted until issue #27 (‘Insanity’s End!’) and whose ramifications continued to echo as yet *another* Vigilante showed up!

Although Adrian Chase still hung around, he was effectively replaced as the titular hero…

Vigilante 29     Vigilante 30     Vigilante Annual 2

In fact, Vigilante dropped the earlier episodic structure and turned into more of an ensemble piece made up of ongoing, interwoven subplots. Along with the convoluted main saga, mostly illustrated by Tod Smith, Kupperberg threw in some gritty backup stories spotlighting different cast members, with moody art by Denys Cowan. One of his lasting creations was Lieutenant Harry Stein, an old school, chain-smoking cop with family troubles who headed the police task force seeking to apprehend the Vigilante:

Vigilante 24Vigilante #24

While Paul Kupperberg did his damnedest in terms of making Vigilante a legitimately hardboiled crime comic, he wasn’t exactly Dick Wolf when it came to writing about law. It’s no wonder Adrian Chase felt more and more frustrated as a judge, given that he was so shitty at it, actually letting criminals off the hook for silly reasons that defied common sense and basic jurisprudence. Yet Chase directed his anger at the system he misrepresented rather than at his own incompetence! Between this and his all-consuming guilt over the murders he had committed, he became even broodier and more unhinged…

Vigilante 31Vigilante #31

In any case, it was of course only a matter of time until Adrian Chase broke down and got back into the Vigilante’s skintight outfit, now with even more of a Travis Bickle edge. He did so in the last fifteen issues of the series, edited by Mike Gold. And if things had been rough before, Paul Kupperberg made them positively nightmarish in this final stretch of stories, which are soaked in blood, drugs, sexual violence, and socioeconomic decay, not to mention traces of Islamophobia. Starting with ‘Mommy Said Never Talk to Strangers…!’ (Vigilante #39), the series earned a ‘Suggested for Mature Readers’ label.

Despite the insistence on grim realism, this was also when Vigilante felt more comfortable with its place in the DC Universe. Kupperberg had largely disregarded the connection so far, apart from a few notable exceptions early on, such as the lingering presence of the Electrocutioner and vague references to Crisis on Infinite Earths in issue #22. Judge Adrian Chase had also met Superman in DC Comics Presents #92 (where Chase had refused to believe Superman’s testimony on the basis that nobody could be concentrated enough to witness anything while making out with Lana Lang).

Late eighties DC, however, was full of dark reboots, so even though Vigilante was still quite extreme, it didn’t seem as strange that the series could overlap with the rest of the shared universe. With that in mind, Kupperberg worked in some passing references to the ongoing Legends crossover and brought in one of his creations, Soviet defector Valentina Vostok (aka Negative Woman from Doom Patrol), as a semi-regular supporting character. He also introduced more costumed crime-fighters into the mix, including Adrian Chase’s kinky love interest Black Thorn (complete with a couple of steamy sex scenes) and the lunatic Peacemaker, who believed that souls stored in his goofy-looking helmet were guiding him down a path of peace-through-violence:

Vigilante 36Vigilante #36

Gotham City made its contribution as well. Commissioner Gordon had a small cameo, Sgt. Harvey Bullock played a prominent role near the end of the series, and Batman himself popped in to repeatedly kick Adrian Chase in the face.

Meanwhile, Chase was growing more and more out of control, especially after having murdered a policeman who got in his way. In the infamous Vigilante #50, self-doubt finally took its toll as Chase made one wrongheaded move too many, so he decided it was time to put a definite end to his mission.

A *definite* end:

Vigilante 50Vigilante #50

In the final issue, the Vigilante, aka Adrian Chase, killed himself. This was certainly coherent with the tone and themes of the series, but it’s got to be up there as the most downbeat ending of a pre-Brad Meltzer DCU comic. Just to make it clear: Chase didn’t die by sacrificing himself in the heat of battle or to achieve any kind of purpose other than personal closure. He just straight-up put a gun to his head and committed suicide!

It wasn’t the absolute end of the saga. Marv Wolfman tried to revive the concept by having others follow in Adrian Chase’s footsteps and dawning the Vigilante identity, first in 1992, on the pages of Deathstroke the Terminator, and again in 2007, on the pages of Nightwing.

Deathstroke 10     Nightwing 134     Vigilante 01

The true follow-up to Vigilante, though, was Checkmate!, a high-pitched spy comic created by Paul Kupperberg and Steve Erwin, which ran from 1988 until 1991. This was a pretty cool series, revolving around a shadowy organization specialized in covert operations. Kupperberg brought back various familiar faces from Vigilante, including Harry Stein and his former partner Gary Washington, the deranged Peacekeeper, and Black Thorn.

Checkmate 26     Checkmate 23     Checkmate 14

Most notably, Paul Kupperberg delivered a suitably sick coda to the tale of Adrian Chase in an issue where Black Thorn’s apartment was robbed and she asked a Checkmate agent for help in recovering her stuff. Guess what she cared about the most?

Checkmate 14 Checkmate! #14

NEXT: The Punisher MAX.

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Spotlight on The Punisher – part 2

punisher 02

The thing about the Punisher is that he’s a fairly one-dimensional character, so every so often the folks at Marvel come up with a desperate attempt to make things more interesting. And while they may not always succeed from a quality standpoint, it’s damn entertaining to watch them try!

Frank Castle’s saga has gone in some pretty crazy directions. They’ve tried making Frank black (insert Rachel Dolezal joke), a mobster, an agent of S.H.I.E.L.D., an angel of vengeance (literally!), and even a Frankenstein monster (yep, as awesome as it sounds). The most daring plan, however, was unleashing Garth Ennis on the property!

Garth Ennis earned a reputation in the 1990s as one of the funniest writers working in mainstream comics, albeit with a raunchy, politically incorrect sense of humor largely based on extravagant sex and violence, not to mention physical deformity. Notably, Ennis didn’t hide his contempt for the world of superheroes – and while he later took this tendency to a mean-spirited extreme in The Boys, at the time it was still quite refreshing to see such a high-profile creator turn icons like Batman into the butt of his jokes.

PREACHER 04Preacher #4

This is what makes it so cool that the biggest publishers let Garth Ennis play in their sandbox. DC in particular has allowed Ennis to carve out his subversive little corner within larger, in-continuity franchises. He had John Constantine piss on the Phantom Stranger and smoke marijuana growing out of the Swamp Thing on the pages of Hellblazer. He mocked The Sandman’s pretentious mythology on the pages of The Demon. He hilariously humiliated popular characters like Lobo and, especially, Green Lantern on the pages of Hitman. He teamed up the gay superhero couple Apollo and Midnighter with a homophobic ex-SAS operative called Kev.

The Demon 55     Hitman/Lobo     Authority: Kev

Marvel got the Ennis treatment, first with 1995’s one-shot The Punisher Kills the Marvel Universe, then with the kickass limited series collected as Welcome Back, Frank, and finally with an ongoing Punisher series that lasted from 2001 to 2004. The fact that the last two were published through the Marvel Knights imprint probably gave Ennis a bit more leeway in terms of pushing the envelope, so he took the opportunity to outrageously disgrace the likes of Daredevil, Spider-Man, and Wolverine.

The Punisher v4 02 The Punisher (v6) #2

Up until that point, the Punisher’s comics had been mostly crime/action stories that happened to include funny one-liners. By contrast, Garth Ennis’ early work with the character was a straight-up black comedy that happened to include great crime/action set pieces.

We’ve seen more of this approach since then. Peter Milligan brought his surrealist wit into Wolverine/Punisher. On the more lowbrow end of the spectrum, Daniel Way went for a Loony Tunes-esque feel in Punisher vs. Bullseye. Matt Fraction worked some twisted humor into his run on Punisher War Journal (the issues ‘Small Wake for a Tall Man’ and ‘Survivors Guild’ especially stand out).

Although action-driven spectacle and iconoclastic comedy can work well together (RoboCop, Demolition Man, Machete), few can merge the two as well as Garth Ennis. He is as skilled at making you laugh as at delivering visually striking ‘awww yeah’ moments, such as the one at the end of the first issue of Welcome Back, Frank, where the Punisher throws a gangster off the Empire State Building just to spread the word that he’s back in town.

The Punisher v3 01The Punisher (v5) #1

Of course it helped that Steve Dillon was on art duty. Dillon is an amazing storyteller who can just as easily pull off comedic, action-packed, and dramatic sequences with perfect timing. Plus, after eight years of partnership on Hellblazer and Preacher, Dillon had developed a great rapport with Garth Ennis – and it really shone through in the way the duo kept coming up with ingenious ways to show the Punisher eliminating his opponents.

Ennis also nailed Frank Castle’s inner voice. Stoic, pragmatic, and driven-as-hell – it was the voice of an obsessive killing machine.

The Punisher v3 02 The Punisher (v5) #2

This matched Garth Ennis’ take on the whole concept of the Punisher. Rather than engaging with Frank Castle’s humanity or with the ideological implications of his actions, at first Ennis treated the Punisher as just an effective story device – a single-minded SOB to be thrown into absurd situations and against despicable villains in order to get laughs or primeval satisfaction.

Indeed, Welcome Back, Frank made the point that the character can be a fun aberration to read about without necessarily being treated as a role model. In the series, a bunch of new vigilantes applied the Punisher’s fundamentalist methods to their own causes: a Catholic priest killed sinners, a Michael Moore-like social crusader killed CEOs, and an upper class yuppie killed those who didn’t fit into his elitist view of his rich neighborhood. When they eventually tried to recruit Frank Castle into their gang, though, they found out that even the Punisher saw himself as an exception rather than the rule:

The Punisher v3 12 The Punisher v3 12 The Punisher (v5) #12

The longer Garth Ennis worked on The Punisher, the more the tone began to shift, the laugh-out-loud issues gradually alternating with more serious crime tales like ‘Brotherhood’ and ‘Streets of Laredo.’ Maybe Ennis ran out of gags. Or maybe there is only so long you can write about a relentless serial killer before your own misanthropic urges come to the surface. Or maybe, as the comic itself suggested in the last issue (in a callback to the earlier Empire State Building scene), it’s just that in the aftermath of 9/11 New York City didn’t seem like such an amusing place anymore:

The Punisher v4 37The Punisher (v6) #37

Truth be told, there had always been themes Ennis seemed to care sincerely about underneath all the juvenile jokes, such as religious dogma, male comradery, and the conflict in his native Northern Ireland. These were all topics he had poignantly addressed in one form or another in Hellblazer, Preacher, and Hitman – and sure enough, they found their way into The Punisher as well. (He would go on to explore them in a much more somber style in another series with the same character, The Punisher MAX, which I’ll discuss later this month.) Ennis’ work sometimes reminds me of Martin McDonagh’s play The Lieutenant of Inishmore or Tom Sharpe’s novel Riotous Assembly in that they all use pitch-black humor simultaneously as a form of gross-out slapstick and as a sardonic satire of real world violence.

Ennis capped this run with the neat The Punisher: The End. Although published by MAX Comics, The End is a perfect coda to Ennis’ previous work under the Marvel Knights imprint (much more so than The Resurrection of Ma Gnucci, the uninspired sequel to Welcome Back, Frank he did years later). This unforgettable one-shot takes place in a post-apocalyptic future where the Earth has been devastated by a Third World War and where there are only a handful of humans left alive… and where Frank Castle continues to go about looking for people to kill. The point is that the Punisher’s mission was never about making the world a nicer place per se – it was just about, for lack of a better word, punishing those who deserve punishment according to Frank’s uncompromising standards.

The Punisher - The End The Punisher: The End

It all goes back to how limited a character the Punisher is. Without many feelings or a hint of self-doubt, there isn’t that much you can do with Frank himself, so you have to invest extra hard in making the readers care about the people around him (most of which usually don’t survive the story).

I vaguely recall an interview with Chuck Dixon about how, even at the height of the early ‘90s Punisher craze, the character always sold better when he showed up in series other than his own, locking horns with popular heroes. I guess it’s more appealing to see the Punisher as a terrifying force of nature than to actually be privy to his disturbing private thoughts… Dixon therefore argued that Frank Castle should become ‘the villain in his own comic,’ shifting the series’ focus to the cops chasing the Punisher. Both Garth Ennis and Matt Fraction toyed with this idea – and more recently, it was at the core of Greg Rucka’s run in 2011-2013:

Punisher 05     Punisher 08     Punisher 16

Greg Rucka’s comics were really much less concerned with the Punisher than with how various characters reacted to him – cops, reporters, marines, criminals, and ultimately superheroes (especially in the follow-up series, Punisher War Zone). Frank Castle practically played a supporting role most of the time. You didn’t even see him utter a word until the end of the third issue!

The series started out highly decompressed, which is not everyone’s cup of tea, and it was a bit muddled by Marvel’s crossover fetishism, but it goes without saying that these were some damn good crime comics. After all, they were written by Greg Rucka, who is a master of capturing authentic-sounding dialogue and behavior by world-weary professionals. He can also write interesting and convincing street level stories about superpowers better than most, as he proved once again with the outstanding issue #11.

Rucka’s work does beg the question, though, of how far you can actually go in terms of problematizing a leading character and the consequences of his actions in a mainstream comics universe that revolves around basic formulas and is notoriously adverse to long-term change. That’s precisely what we’ll be examining next week.

 

NEXT: Vigilante.

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Spotlight on The Punisher – part 1

Punisher 002

Having looked at DC’s most renowned leftist vigilante last week, today Gotham Calling turns to Marvel’s notorious right-wing anti-hero, the Punisher. While he is usually quite a one-note guy (wears a skull on his chest, kills criminals, that’s it), what makes this character so fascinating is how variedly writers have approached him throughout his long, mass murderous career. Since the Punisher’s debut in 1974, depictions of his exploits have ranged from escapist guilty pleasure to thoughtful exploration of violence to downright disturbing wish-fulfilment!

Because this is a Gotham-centric blog, let me begin by pointing out the obvious: The Punisher is a very different character from Batman. Whereas Bruce Wayne saw his two parents killed when he was a kid, Frank Castle (formerly Castiglione) saw his two children and wife killed (during a picnic in Central Park) when he was an adult – in fact, by then he was already a veteran of the Vietnam War. This is important, because Bruce went on to study and train himself in order to become someone who prevents crime, especially murder (hence the ‘no killing’ rule), while Frank drew on his prior military combat experience to become someone who punishes criminals by committing as much (targeted) murder as possible.

The result is, typically, two different types of comics starring these characters. One is about a billionaire in an imaginary town with a super-theatrical alter ego who matches wits with tragic (recurring) villains, with the climax often involving the Caped Crusader preventing some ultimate evil scheme. The other is about a Manhattan-based, no-nonsense, gun-toting vet who methodically kills his way up the food chain, with the climax involving the Punisher finally killing that story’s most spiteful baddie in a particularly amusing or satisfying way.

Punisher - Batman - Deadly KnightsDeadly Knights

You can argue that, politically, both protagonists are conservative in the sense that they seek to compensate for the flaws of a presumably too liberal criminal justice system, disregarding civil rights in order to more effectively investigate (through torture, hacking, unsupervised B&E) and/or punish (execution without due process). That said, there’s an anti-death penalty message at the core of Batman comics, in contrast to the Punisher’s bloodthirsty eye-for-an-eye logic. Likewise, the former tend to have a pro-gun-control slant, with the hero going out of his way not to use guns and to prevent illegal arms traffic, while Punisher comics reflect more of a ‘Guns don’t kill people, people kill people’ attitude, not to mention ‘The best way to stop a bad guy with a gun is a good guy with a gun.’

The two franchises also feel different because they originate in distinct genre traditions. While Batman goes back to noirish pulp, the Punisher emanates from ‘70s exploitation. More specifically, his creator, Gerry Conway, modelled Frank Castle on the lead of The Executioner series of books about a former Green Beret who wages a war against organized crime to avenge his family (but, as far as I know, does not wear a skull on his chest).

The Punisher made his debut in The Amazing Spider-Man #129. His early stories were mostly guest appearances in popular titles. Frank’s black & white morality and extreme methods would make him either the antagonist or at least a revealing contrast vis-à-vis the main star (most notably in Frank Miller’s classic Daredevil run). This means that, regardless of the character’s roots in Nixon-era vigilante fantasies, the Punisher’s initial decade-worth of comics didn’t exactly look like Dirty Harry or Death Wish, since he was constantly clashing with a dude with arachnid powers or with a shield-carrying captain dressed with an American flag…

Amazing Spider-Man 129     Daredevil 183     Captain America 241

He has continued to regularly guest-star in other heroes’ adventures to this day. Writers like Matt Fraction and Rick Remender had a lot fun turning even the Punisher’s own series into straight-up superhero comics, treating Frank Castle as just another madcap aspect of the madcap Marvel Universe.

But that was not the spirit of the Punisher’s first solo series, the 1986 mini later collected as Circle of Blood:

The Punisher 01 - Circle of Blood The Punisher #1

Written by Steven Grant and drawn by Mike Zeck (the duo who did the ultra-hardboiled Batman two-parter ‘Criminals’), this was one badass yarn, from the opening prison sequence all the way down to the The Italian Job-esque finale. There were no masks around and just a few brief mentions of events and characters from other Marvel comics (including Wilson Fisk and Ben Urich). As brutal as the tone was, though, the plot was still a bit hokey, as it ultimately involved Frank going up against a citizens’ organization that brainwashed criminals in order to make them part of a private squad of punishers!

Grant and Zeck outdid themselves with Return to Big Nothing, one of the most hard-hitting Punisher stories of all time. This original graphic novel dug under the skin of the character, who went after a smuggling ring and ran into an old rival from his Vietnam days. The book provided powerful glimpses into the Punisher’s damaged psyche, as he referred to his past self in the third person (‘Frank Castle knew him.’) and fantasized about his dead wife, Maria, while sleeping with a prostitute:

The Punisher - Return to Big Nothing Return to Big Nothing

Return to Big Nothing is one of those Punisher books that also works as just a gritty, well-crafted crime comic in its own right. Another example from this time is Assassin’s Guild, written by Jo Duffy and illustrated by Jorge Zaffino. Duffy, who also helped out with Circle of Blood, is perhaps best known to Bat-fans for her ‘90s run in Catwoman (and to Marvel fans for her run in Power Man and Iron Fist, which was the most amusing combination of Blaxploitation and Kung Fu since Cleopatra Jones and the Casino of Gold).

The most prolific Punisher writer of the late-eighties/early-nineties, Mike Baron, had more of a popcorn entertainment approach to the character. Baron, who among other things launched The Punisher ongoing series that would last for over one hundred issues, wrote big, brash escapades full of explosive action. His Frank Castle wasn’t a grim Eastwood or Bronson but more the gung-ho Schwarzenegger/Stallone of Commando, True Lies, Rambo, and Tango & Cash.

The Punisher 001     Punisher War Journal 27     Punisher G-Force

Better yet, Mike Baron’s comics, written through a coked-up haze, didn’t feel like blockbusters as much as like sleazy post-grindhouse, straight-to-VHS B-movies gleefully ripping off box office hits. The Punisher used every conceivable tactic of urban guerrilla and, likewise, suffered all kinds of torture before escaping with the help of a ‘diamond-tipped manicure’ that enabled him to cut through ropes with ultra-sharp fake fingernails. Enacting id-driven revenge scenarios, Frank slaughtered enemies straight from the headlines – in the first ten issues of The Punisher (still quite taut, before things got really over-the-top), he took his war to ghetto drug dealers, a Bolivian cartel, Missouri white supremacists, a cult led by a proto-Charles Manson, Arab terrorists, and Wall Street inside traders.

Baron and other writers of that era tended to depict the Punisher in a sympathetic light. Although he was clearly a psycho, for the most part this version of the character didn’t come across as necessarily more unbalanced than your average action movie hero. Apart from the size of the body count, he could’ve been called Martin ‘Lethal Weapon’ Riggs or Marion ‘Cobra’ Cobretti. Frank Castle was just one tough bastard who had declared war on criminals and, true to his marine background, was willing to kill them in cold blood, but he hadn’t completely lost his humanity. He could blend in and be charming with the ladies. He even had a buddy, Microchip, a hacker who regularly helped him out – with their military banter and resourceful libertarian justice, they were like a two-men A-Team.

What’s more, true to the character’s ‘Men’s adventure’ origins, the Punisher became a veritable globetrotter, going wherever he felt righteous killing needed to be dispensed. This is him in Marvel’s version of the Middle East, trying to blend in by wearing a moustache:

The Punisher 047 The Punisher (v2) #47

All this traveling meant that the Punisher also got involved in international politics. It helped that Microchip was a self-professed Zionist and that one of the few recurring villains was Saracen, an Arab mercenary.

Saracen played a role in memorable storylines, including ‘The Sicilian Saga’ (which had an amusing follow-up titled ‘Let Them Eat Cake’), ‘The Brattle Gun,’ and ‘The Kamchatkan Konspiracy.’ No holds were barred in these comics, particularly in the latter one, which featured a proto-Jane Fonda, the Crips, the Bloods, a disintegrating Soviet Union, and a radical environmentalist group called HOP – Humans Off Planet. It also contained a curious scene in which Saracen reacted to his depiction as an Orientalized stereotype:

The Punisher War Journal 33The Punisher War Journal #33

Me, I’m a sucker for short, kick’em-and-leave’em stories like ‘Border Run,’ which operate on the premise of just dropping the Punisher on a hostile location, with a clear objective, and watching him improvise while out of his element for 22 pages.

The master of this type of self-contained single issues was Chuck Dixon. With his clipped dialogue and dynamic storytelling, Dixon wrote a bunch of tight variations of Die Hard starring the Punisher – in a taxi cab (‘One Way Fare’), in the snow (‘Death Below Zero’), in the supermarket (‘The Big Check-Out’), in a train (‘Armageddon Express’), or while falling from a goddamn airplane (‘Terminal Velocity’).

The Punisher 049The Punisher (v2) #49

Chuck Dixon also got to do a Frank-Castle-in-Vietnam flashback for Marvel’s surprisingly long-running Vietnam War comic The ‘Nam (issues #67-69). Frank had shown up in the series before (issues #52-53), but letting Dixon have a go at it just seems like a logical option since he’s such a great author of war tales (check out his Team Zero or, if you like a bit more pizzaz to go with your military fiction, his prose novels about time-travelling Army Rangers, Bad Times, starting with ‘Cannibal Gold’). Dixon later brought back The ‘Nam character Ice Phillips in the neat two-parter ‘Heart of Ice/Heart of Stone.’

Moreover, Dixon could write epic adventure better than anyone else, throwing the Punisher into large-scale, twist-filled missions in the Caribbean and Eastern Europe. Kingdom Gone (art by Jorge Zaffino), River of Blood (art by Joe Kubert), and Barbarian with a Gun (art by John Buscema) remain hands-down some of the best Punisher comics ever.

The Punisher - War Zone 26 The Punisher - War Zone 26 The Punisher War Zone #26

It’s hard to overstate how popular the Punisher was in the early 1990s. At one point, he had three simultaneous ongoing series: The Punisher, The Punisher War Journal, and The Punisher War Zone. Then there were the yearly Holiday Special (my all-time favorites), Summer Special, and Back to School Special, plus several one-shots, plus a semi-regular series devoted to Frank’s weapons called The Punisher Armory. That’s right, there was a time when Marvel targeted kids with comics that consisted entirely of pin-ups detailing the killing power of various weapons!

Ultimately, your enjoyment of the Punisher’s escapades hinges on how seriously you are willing to take their moral implications. Some readers just dig the exhilaration and catharsis. Others, worryingly, may find themselves regarding the series’ hero with a measure of understanding or even admiration. Others will no doubt object, not only to the celebration of macho violence, but to the comics’ problematic racial dimension.

I would argue that some writers got away with it by keeping their comics on the border between actually embracing the Punisher’s quasi-fascist values and merely entertaining readers with his high-octane exploits. Notably, there was a streak of dark humor running through many of these issues. For example, capping stories with dry punchlines was a common move used by Steven Grant (‘Red Christmas,’ ‘Last Confession,’ ‘Bodies of Evidence’), Mike Baron (‘The Spider,’ ‘Bad Tip,’ ‘Confession’), and Chuck Dixon (‘Slay Ride,’ ‘Good Money After Bad,’ ‘Ten-To-One’).

The covers were quite tongue-in-cheek as well. They featured a menacing-looking Punisher, yet superimposed hilariously cheesy tag lines like ‘Every year, Hawaiian vacations end safely and happily for more than a million people. They aren’t in this issue.’ or ‘Summertime… and the living ain’t easy… but dying is… in the killing fields!’

The Punisher 45     The Punisher War Journal 19     Punisher War Zone 11

Punisher War Journal 26     Punisher 35     Punisher War Journal 21

Still, despite the awesome covers, the ’90s Punisher comics weren’t treated as *primarily* comedic. But that was about to change…

NEXT: More Punisher.

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Spotlight on Mike Grell’s Green Arrow

Every once in a while, I like to shift gears and talk about comics set outside Gotham City that Batman fans should nevertheless enjoy because their genres (crime, superhero, fantastic adventure) are close to the mood of the Dark Knight. This month I’m taking it one step further: each week, I’ll be looking at comics about street vigilantes who don’t dress as bats yet also kick tons of ass.

To get things started, let’s have a look at Mike Grell’s extraordinary run on Green Arrow (1987-1994):

Green Arrow 002

First, some context. Oliver ‘Ollie’ Queen, aka Green Arrow, had been around since 1941. He operated out of Star City and his main gimmick was archery, with Ollie’s weapon of choice being trick arrows (including an infamous one tipped with a boxing glove). That said, for most of his crime-fighting career Green Arrow had been little more than a Batman knockoff. He was a billionaire playboy with a teen sidekick (Roy Harper, aka Speedy). He even drove an Arrow-Car and flew an Arrow-Plane and his headquarters were an Arrow-Cave and he was summoned by a freaking Arrow-Signal!

The Brave and the Bold cartoon had a lot of fun implying that basically Batman and Ollie had an alpha male dick competition going on. Regardless, the fact is that their team-ups really gelled, both in the show and in the comic (especially in the neat stories ‘The Senator’s Been Shot!’ and ‘Double Your Money – and Die!’). Green Arrow even played a memorable role at the climax of The Dark Knight Returns.

Expanding on the whole archer motif, in 1969 Green Arrow became more like Robin Hood. Neal Adams redesigned his looks to bring him closer to Errol Flynn while Denny O’Neil turned him into DC’s voice of social consciousness. Writers found in the ‘left wing hero’ persona a way to carve out a niche for the character and, crucially, to help distinguish him from Batman’s more by-the-book, law-and-order, keeper-of-the-status-quo attitude:

detective comics 559Detective Comics #559

Which brings us to Mike Grell’s The Longbow Hunters, a 1987 prestige format mini-series which revamped Green Arrow with a more realistic and oh-so-eighties’ vibe. In fact, this is about as ‘eighties’ as a comic can get: there’s drugs, sex, serial killers, the Yakuza, gallons of graphic violence (particularly towards women), post-Vietnam trauma, and a whole subplot inspired by the Iran-Contra scandal.

If you’re into grit, though, this is as good as it gets. And let’s be fair, there is some enduring appeal to that kind of intense ‘80s mood (which is why we’ve seen so many great throwbacks to that period in recent movies such as Cold in July, The Guest, and House of the Devil). While there were plenty of cringeworthy, uninspired attempts to ride the post-Watchmen, post-Dark Knight Returns grim ‘n gritty comics wave, The Longbow Hunters actually pulled it off. Grell wrote Oliver Queen as an ageing romantic (just turned 43), in a mature relationship, coming to terms with the complexities of a brutal world. The book densely and powerfully overlapped symbols and narrative strands.

It also benefitted from gorgeous art by Mike Grell and Lurene Haines, with colors by Julia Lacquement:

Green Arrow longbow huntersThe Longbow Hunters #1

The Longbow Hunters built on some of Green Arrow’s established elements (including his love for Robin Hood and Errol Flynn) while throwing others completely out the window. Oliver Queen moved to Seattle with his girlfriend Dinah Lance (aka Black Canary) and did away with the trick arrows and the most ridiculous features of his costume. This was a soft reboot, though, with Grell briefly acknowledging the past and showing, in-story, the characters’ decision to evolve. For example, you can still see a bunch of old trick arrows in the basement as Dinah explains to Ollie that the new costume is more practical for Seattle weather.

Dinah’s subplot is the most notorious aspect of the comic, as she is captured and tortured (although not, as some insist, raped), leading Ollie to kill in order to rescue her. For better or worse, this reinforced Mike Grell’s dark, pull-no-punches approach, soon carried into a peerless, long-running Green Arrow series for which he wrote the first 80 issues.

As impressive as The Longbow Hunters was, what followed was a tremendous action series. Seriously, you knew they were doing something right because you didn’t even find yourself questioning how a guy armed with a bow and arrow repeatedly managed to outdraw dudes carrying guns! Of course, it helped that penciller Ed Hannigan and inker Dick Giordano were the first team to take over art duties, because those two can get away with murder. Even better, not only did we get truly stylish inside art, but also a set of covers that almost rivals their work on Batman:

Green Arrow 006     Green Arrow 009     Green Arrow 014

Green Arrow 7     Green Arrow 16     Green Arrow 12

To be fair, Mike Grell painted some pretty amazing covers as well:

Green Arrow 01     Green Arrow 39     Green Arrow 58

Running with the notion that Green Arrow was an urban hunter and criminals his prey, Mike Grell effectively wrote the comic as a ‘mature readers’ crime book with some two-fisted adventure and espionage thrown in for good measure (there was even occasional swearing and nudity). Many stories were tight, two-part mysteries, although Grell kept shaking up the status quo, thus preventing things from becoming too formulaic. My favorite of these is probably ‘Moving Target’ (issues #1314), a taut whodunit full of great character work and fine Dan Jurgens art:

Green Arrow 13Green Arrow 13Green Arrow (v2) #13

(The mix of skins and punks in the gang is a bit confusing, though. Doesn’t their leader know that skinheads aren’t allowed in Mohawk Town?)

Notably, Mike Grell stripped Oliver Queen’s life of any superhero shenanigans – the protagonist wasn’t even referred to as ‘Green Arrow’ despite that being the title of the series! Yet, perversely, part of the fun of reading the comic is spotting how far Grell can get away with acknowledging that these tales take place in the DC Universe while hiding any otherworldly elements. Dinah Lance was still around, but she lost her Black Canary sonic scream powers as a result of the torture she endured in The Longbow Hunters (she didn’t even suit up until issue #59, except for some foreplay in #34). Hal Jordan (aka Green Lantern) showed up in issues #19 and #20 (and in a photo in #69) but he didn’t wear his signature costume or magic ring. He also didn’t *explicitly* mention the fact that they had once fought a telepathic girl who looked like Richard Nixon:

Green Arrow 20Green Arrow (v2) #20

John Constantine (of Hellblazer fame) had a cameo in issue #25. Travis Morgan (of The Warlord fame) popped up in issues #27 and #28. Grell, who had created Travis back in 1975, played with how similar the two heroes looked, with several characters unable to tell them apart. And beautifully, Mike Grell managed to fit this warrior from a sword & sorcery comic into Green Arrow’s more grounded tone by only alluding to the character’s origin in very cryptic terms:

Green Arrow 28Green Arrow (v2) #28

Apart from Green Arrow and Black Canary, the only other hero to show up in costume was Roy Harper, who had upgraded from Speedy to Arsenal. This was close to the end of Grell’s run, in issue #75!

For all the winks to the DC Universe, Mike Grell decisively kept his feet in our own reality, dealing with topical issues such as gay-bashing, oil spills, and illegal poaching (although sadly we never got to see Ollie’s reaction to the premiere of Mel Brooks’ Robin Hood: Men in Tights). While the comic didn’t usually feel as preachy as back in Denny O’Neil’s time, Grell often engaged with real world politics, like in issues #61-62, where Green Arrow and Black Canary came across a town violently torn over the possible institution of a military draft. Significantly, Oliver Queen seemed to shift from a mouthpiece of liberal progressivism into more telluric libertarian territory, especially as the vigilante sometimes used deadly force and lawlessly fought against sinister government conspiracies. At one point, Ollie even befriended an IRA terrorist.

In line with this political undercurrent, one of the most awesome additions to Green Arrow’s cast was the cynical mercenary Eddie Fyers, who was amusingly unpredictable.

Green Arrow 04Green Arrow 04Green Arrow (v2) #4

This is a scene from the ‘The Champions,’ in which the Soviets send Green Arrow to retrieve a strayed biological weapon before the Chinese can get their hands on it. (Hey, it was the late Cold War, OK? They were getting desperate!)

Oliver Queen’s involvement with shadowy agencies doesn’t stop there. In ‘Here There Be Dragons,’ the CIA blackmails our hero into recovering a treasure map (although of course things prove to be way more complicated than that). In ‘Blood of the Dragon,’ he prevents the assassination of a major world leader. In ‘The Black Arrow Saga,’ Ollie is arrested for treason, having been framed for helping to blow up a U.S. Navy vessel in the Panama Canal (leading to a great moment in which he tells President George Bush to kiss his ass). He works with the Mossad in ‘…And Not a Drop to Drink.’

In ‘Seattle & Die,’ Green Arrow meets a mercenary who fought in Rhodesia and Mozambique and who is now on the run from the Australian Security Intelligence Organization. Check out this nice moment they share:

Green Arrow 15Green Arrow (v2) #15

As you can probably tell by now, many of these comics involved male bonding between Oliver Queen and other tough guys. But it wasn’t a total sausage fest. Dinah Lance had a strong presence and a well-rounded arc throughout the series. For one thing, after dealing with the trauma of the earlier torture scene, Dinah got to rescue Ollie when he found himself in a similar predicament and break with the gender stereotype. And crucially, The Longbow Hunters had introduced Shado, a mysterious Japanese archer whose family had suffered in a WWII internment camp. She became part of a cool yearly tradition – Mike Grell wrapped Shado-related storylines around Ollie’s birthdays, with the two characters growing increasingly closer. Grell also gave Shado her own spinoff mini-series, the hard-hitting Song of the Dragon.

In another Grell-written spinoff, The Wonder Year, the writer expanded Green Arrow’s origin (he had already briefly reimagined it in The Longbow Hunters and, with greater detail, in the neat Secret Origins #38). This series was particularly fun because it was set in the 1970s, so Grell got to play with that era’s own brand of conspiratorial paranoia (the kind you see in movies like The Parallax View or The Conversation). What’s more, we got to see Ollie trying out his old costume:

Green Arrow The Wonder YearThe Wonder Year #2

Unsurprisingly, after Mike Grell left Green Arrow the tone of the book quickly turned quite superhero-y, which at the time actually felt like a refreshing change. Since then, attempts to explore the character have scored almost as many hits as misses. Chuck Dixon’s enjoyable run on the title followed up on Grell’s contributions even though it mostly focused on Ollie’s son, Connor Hawke. Kevin Smith’s flawed yet entertaining run returned the focus to Oliver Queen, but this version had no recollection of the events of The Longbow Hunters or anything since then – in fact, neither Smith nor his successor Brad Meltzer shared Grell’s spirit of down-to-earth antics, instead they proudly embraced the full mythology of the DC Universe.

More recently, the writer-artist-colorist team of Jeff Lemire, Andrea Sorrentino, and Marcelo Maiolo did a hyperkinetic take on the rebooted Oliver Queen that clearly drew some inspiration from the Grell era, although it was much more inward-looking, with little interest in contemporary affairs. Also, I’m pretty sure the creators of the Arrow TV show aren’t completely unfamiliar with those comics…

At the end of the day, Mike Grell’s work on Green Arrow remains essential reading for fans of hardcore vigilante action and gritty crime fiction, particularly those who also get a kick out of Batman’s more street-level exploits!

NEXT: The Punisher.

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